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1. Announcement:119.1 - Issues Thread (PC) - in EVE Information Portal [original thread]
Loading content of corp hangar in citadels or engineering complexes takes ages when lot of items is in there. It wasn't happening in previous versions.
- by Croc Evil - at 2017.01.12 13:14:19
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2. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Defender Missiles looks to me basically how to rework one not used thing to another rare used thing. Bomb launch change is very strange IMHO. Wouldn't it be better to guarantee bomb always fly 3km/s from ship front even for ship at 0 speed? I und...
- by Croc Evil - at 2016.12.07 22:00:13
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3. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
As of great summary up this page: Winter Archipelago wrote: Just a little bit of number-crunching here: ... With current fuel consumption proposal and medium EC cost, this statement in blog is ridiculous: Quote: We believe that the Raitar...
- by Croc Evil - at 2016.10.11 08:18:01
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4. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
I had idea for tactical destroyers for some time. So I will just spit it out at may be .... As Strategic cruisers has unique balancing with skill point loss, I was thinking about something unique for T3D's. What comes into my mind was: Whe...
- by Croc Evil - at 2016.09.05 06:06:30
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
As of ammunition/fuel for Command Burts modules Like some other pointed, blog proposed fuel mechanics can create some unpleasant logistics problems with cargo space consumed, stockpiling effort etc. Best solution IMO would be to use not consu...
- by Croc Evil - at 2016.09.01 12:55:20
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I think the weakest point of whole rebalance is: Quote: This means that passive bonuses provided to entire fleets from skills, implants and ship hulls will be removed and replaced with this new active module system. Because of SCALING in: ...
- by Croc Evil - at 2016.08.30 08:55:50
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7. What I liked on Serpentis Event: Guards - in Player Features and Ideas Discussion [original thread]
Roaming guards was very interesting and good part of Serpentis event for me. I liked how this particular feature made New Eden more GÇ£livingGÇ¥. Also 2.5mil bounty for guard battleship was pretty nice. I hope we will see something like that in fu...
- by Croc Evil - at 2016.08.19 12:39:58
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8. Current Serpentis Event 6-29-2016 - in Live Events Discussion [original thread]
So far this event is the biggest disappointment in EVE for me. Why the hell CCP keeps talking about new player experience and content for everybody, when only thing for PvE they can add lately is grinding, more grinding and more and more mindles...
- by Croc Evil - at 2016.07.02 20:19:36
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9. Announcement:June release 118.6 - Issues - in EVE Information Portal [original thread]
Q: How many Angel rats do you have to kill in frigate to satisfy goal: "Kill 5 Angel pirates in a frigate"? A: At least 20 to make some dwarf in EVE infrastructure to find all his fingers on one hand
- by Croc Evil - at 2016.06.29 15:35:11
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10. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
400 Strontium per one batch (40 fuel). That is a huge amount. Even 40 would be a lot from perspective of high and low sec ice mining (where 1 ice block = 1 Strontium). Can you devs please clarify why such large amount is proposed?
- by Croc Evil - at 2016.02.11 12:46:03
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11. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
So as of this new toy. Command links on small ships is an interesting thing and I generally like it. As of MJFG I have lot of concerns. Unless it has proximity limitations to jump gates and stations similar to smartbombs it will make any solo a...
- by Croc Evil - at 2015.11.23 11:09:59
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12. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Mhari Dson wrote: What I see happening with a system like is described in the blog is a sudden blast of 100's of 3.3m SP gank pilots that go to -10 sec status then get biomassed. Counterproposal: Instead of an instant reward of SP, make it a 2...
- by Croc Evil - at 2015.10.29 13:15:08
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13. Sticky:[December] Navy EWar Frigates - in Player Features and Ideas Discussion [original thread]
So as far as my PvP goes for small frigate solo, here are my 2 cents :) For me the most important part is to have as much of playstyles as possible in eve. Maulus Navy Issue and Vigil Fleet Issue really brings something new IMO and I like th...
- by Croc Evil - at 2015.10.26 13:46:44
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14. Circadian Seekers aggressive - in EVE Fiction [original thread]
Hello, Not sure if this happened before but now Circadian Seekers attacked me unprovoked. I've just warped in to Unidentified Structure to look at it. No ships there. After a while group of C. Seekers warped in and attacked me right away. Then t...
- by Croc Evil - at 2015.03.22 15:42:37
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15. Announcement:New Trailer & A Second Call To Arms GÇô This is EVE! - in EVE Information Portal [original thread]
woohooo, this is really AWESOME (sorry for capitals)
- by Croc Evil - at 2014.11.22 12:17:18
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16. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
Very nice UI improvements. I wish it can be so straightforward with gameplay changes. I will keep dreaming.
- by Croc Evil - at 2014.10.08 18:23:00
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17. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP said they had thought it through. So I'd like to ask CCP about other ideas that came up during this and were revoked. Also reasons would be interesting. For example. Have you considered to put limitations on particular ships/bridges and not c...
- by Croc Evil - at 2014.10.02 18:58:00
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18. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
I generally likes whole rebalance idea. Keep it coming. It would be good to see more meta 1 variants. As some other I also feel new naming conventions are kinda "flat" and not very cool. Would be great to keep eg 'Albarest' name as prefix to Com...
- by Croc Evil - at 2014.09.26 13:41:00
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19. Announcement:CCP Survery about Industry - Your opinion matters! - in Science and Industry [original thread]
ergherhdfgh wrote: I would like to point out that in the past the info used to be available in the info UI of BPOs and BPCs alike. I would also like to point out that BPOs can be found in the market and also typed in chat then highlighted and...
- by Croc Evil - at 2014.09.24 18:19:00
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